Yugioh Master Duel – How many cards in a deck?

How fat can your card stack be?

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When it comes to deck-building games, the most important question is… how many cards can I have in a deck? When it comes to games like Yugioh, very single card needs to have a role in your deck, so you can’t afford to really waste cards and their slot in your deck! Yugioh, unlike other card games, is all about speed. Where Magic focuses on power building, Digimon is resource management, Yugioh is all about getting the biggest field and defence up as quick as possible.

In order to get the combos running, you need to make sure you get the right cards in your hand. The last thing any Yugioh player wants is to brick on their first hand, getting a bad hand can cost you a win.

Yugioh Master Duel Card Limit – How many cards in a deck?

When it comes to Yugioh Master Duel, the same limits apply to you as they do in the TCG. You are limited to 40 cards in a deck, that is the minimum whilst 60 is the maximum. Whilst some decks thrive with more cards, most veteran Yugioh players will limit their decks to 40, meaning they don’t risk bricking and getting the best and most important cards in one hand.

However, some decks do function with more cards. Especially considering Yugioh Master Duel’s banlist is now allowing “That Grass Looks Greener” which benefits from having a larger deck. With an effect:

“If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.”

So as you can see, naturally you’d get better effects from having a bigger deck. But otherwise, it’s usually recommended that you won’t need to have any deck bigger than 40 cards.

Whilst that’s it for this, we’ve been covering a fair bit of Master Duel content, you can find it all here:

Writer AT WEPC

Connor Spencer

Growing up in the frigid isolated lands of West Yorkshire, it was either stay inside or freeze to death. Thankfully Connor discovered video games at a fairly young age, absorbed by the worlds of Spyro and MetalGear. Living far away from any real form of civilization a lot of Connor’s time was dedicated to playing RPGs, with over 700-hour collective playing Morrowind, Oblivion, and Skyrim. This probably – at the time unhealthy – form of escapism was solidified when Connor started to make mods for Oblivion and Skyrim, beginning to dream of making games.

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