Yugioh: Master Duel suddenly released on all gaming platforms

Goodbye Duel Link, I'm spending my money on Master Duel Gems now

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Yu-Gi-Oh is a very successful Trading card game in the West where it is called the Yu-Gi-Oh TCG and in Japan where it is called the Yu-Gi-Oh OCG. The 23-year-old card game where you summon monsters, activate spells, and lay traps, has also got a number of video game releases and now has an official simulator in Yu-Gi-Oh Master Duel

It’s out right now go get it

Yu-Gi-Oh has lacked an official simulator for a while now, while Magic the Gathering has the Arena and Pokemon has its online TCG. Well, that is no longer a problem, after being announced a little over a year ago Yu-Gi-Oh: Master Duel suddenly appeared on all consoles and platforms including PS5, Xbox Series X, Steam. And although it will be live on mobiles, it doesn’t have a mobile release date just yet. Mobile devices. 

How to Master the Duel

Master Duel is Free to play and runs on a gem system to buy packs. It uses a crafting system that allows you to use duplicate cards to craft the ones you are missing from your deck. 

Master Duel also contains over 10,000 cards from the past 20 years of the Yu-Gi-Oh TCG so if you are an older fan you might be able to make your older pet decks like Substitoad OTK, Dragon Rulers. Newer cards will also be added as the sets are released in the TCG/OCG. So the metagame on Master Duel and Yu-Gi-Oh should be running parallel together. 

Beginners welcome

This is also a great entry for newer players as Master Duel has a robust tutorial system to walk you through every esoteric rule the Yu-Gi-Oh TCG has. You too could finally know what it means to “miss timing” and what cards are allowed to activate in the damage step. All of these can be explained to you by a helpful robot… and not some angry strangers at your local game shop. 

Writer AT WEPC

Connor Spencer

Growing up in the frigid isolated lands of West Yorkshire, it was either stay inside or freeze to death. Thankfully Connor discovered video games at a fairly young age, absorbed by the worlds of Spyro and MetalGear. Living far away from any real form of civilization a lot of Connor’s time was dedicated to playing RPGs, with over 700-hour collective playing Morrowind, Oblivion, and Skyrim. This probably – at the time unhealthy – form of escapism was solidified when Connor started to make mods for Oblivion and Skyrim, beginning to dream of making games.

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